Hire developer · Native iOS

# Hire iOS developers (Swift / SwiftUI)

Dedicated iOS talent or a senior engineer embedded in your team — ready to ship App Store–quality products.

![Hire iOS developers](https://www.codeloop.ba/_next/image?url=%2Fimages%2Fhire-ios-hero.png&w=3840&q=75)

Need native iOS capacity without a long hiring cycle? We provide Swift and SwiftUI engineers who integrate with your process, communicate clearly, and deliver production-ready code.

## iOS hire at a glance

__iOS hire at a glance__
| Who it is for        | US, UK & EU product teams — studio in Sarajevo                                    |
| -------------------- | --------------------------------------------------------------------------------- |
| Stack                | Swift, SwiftUI, UIKit                                                             |
| Engagement           | One senior iOS developer in your team, or a studio-owned build                    |
| Working hours        | For US clients: your hours, or overnight so work is ready when you start your day |
| Typical app timeline | 3–9 months from idea to launch for a full app                                     |
| Shipped example      | RoomFit                                                                           |
| Next step            | Written estimate within 24h after a clear brief                                   |

## Stack & experience

* Swift, SwiftUI, and UIKit where legacy requires it
* MVVM / clean architecture and modular packages
* Combine / async-await networking and concurrency
* Core Data, Keychain, and secure storage patterns
* CI, TestFlight, and App Store release workflows
* Accessibility and Human Interface Guidelines

## Engagement options

Dedicated iOS team

A focused squad (engineer + optional design/QA) owned by CodeLoop, aligned to your roadmap and ceremonies.

Outstaffing / single developer

Add a senior iOS engineer to your existing Slack, tickets, and standups for targeted delivery.

## Onboarding process

1. 1  
Intro & access  
Kickoff call, NDA if needed, repo/tooling access, and coding standards review.
2. 2  
First delivery  
A scoped first milestone within the first 1–2 weeks so you see velocity early.
3. 3  
Steady rhythm  
Weekly updates, demos, and a clear path to scale the team up or down.

## Frequently asked questions

Yes. Outstaffing adds a senior iOS developer to your Slack, tickets, and standups. A dedicated team is a CodeLoop-owned squad (engineer plus optional design/QA) when you need ownership of the App Store binary, not just extra capacity.

Both. We staff SwiftUI for new features and UIKit where the codebase still lives in storyboards or UIKit navigation. The first week is a standards and architecture pass so we do not rewrite what already ships.

We can run signing, TestFlight groups, privacy nutrition labels, and review replies, or sit beside your release manager. iOS hiring is not “tickets only” — store hygiene is part of the engagement unless you explicitly keep it in-house.

An iOS hire owns the Apple binary: Human Interface Guidelines, Combine/async-await, Keychain, and App Store rules. Flutter and React Native hires share one repo across two stores. If you only need iPhone/iPad quality and already have Android covered, native iOS staffing is the tighter fit.

Yes. CodeLoop Studio is in Sarajevo and works with US, UK and EU teams. For US clients we're flexible: we can work your hours (our team works nights in Sarajevo), or work while you sleep so everything is ready when you start your day. RoomFit, our native iOS app, was built the same way. There is no US office.

Native. Our iOS engineers write Swift and SwiftUI. If one codebase for iOS and Android fits better, we say so and offer React Native or Flutter instead.

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